AMERICAN GO E-JOURNAL: News from the American Go Association

November 25, 2002

In This Edition:
CALENDAR OF EVENTS
SCOREBOARD: Menlo Park, CA; Lakewood, CO
GAME COMMENTARY: Playing Elsewhere
GO NEWS: Pro Teaching Games at Japan Expo in LA; How to Play Handicap Go; 25% Off on 16,000 Pro Games: Last Week! THE GO PLAYER'S GUIDE TO JAPAN: "I love go so much" WHY WE PLAY: David Dinhofer GO REVIEW: Learn to Play Go, Vol. I (2nd ed.) GO CLASSIFIED AGA OFFICER CONTACT LIST


CALENDAR OF EVENTS (U.S.)

December 1: Seattle, WA
Monthly Ratings Tournament
Jon Boley 206-545-1424 go@seattlego.org

December 7: Princeton, NJ
Fall Ratings Self Paired Tournament
Rick Mott 609-466-1602 rickmott@alumni.princeton.edu

FOREIGN

December 6-8: Sevilla, Spain
3rd Spain Open
spain@european-go.org

December 5-8: Milano, Italy
5th Italian Go Congress
http://gm12.com/r.html?c=157873&r=157560&t=88498618&l=1&d=48844011&u=http://www.figg.org/tornei/2002/gs/register.html&g=0&f=48844023

NOTE: this listing is not all-inclusive, featuring only upcoming tournaments in the next month or events which require early registration. For a complete U.S. listings, go to http://gm12.com/r.html?c=157873&r=157560&t=88498618&l=1&d=48844018&u=http://www.usgo.org/usa/tournaments.html&g=0&f=48844023
For the European Go Calendar see http://gm12.com/r.html?c=157873&r=157560&t=88498618&l=1&d=48844019&u=http://www.win.tue.nl/cs/fm/engels/go/tourn.html&g=0&f=48844023

SCOREBOARD: Menlo Park, CA; Lakewood, CO

November 17: Menlo Park, CA
Family Pair Go Tournament
1st: Peter Shi/YangYang Shi; 2nd: Yifan Zhang/Alice Zhang; 3rd: Zhini Zhang/Tony Zhang; 4th: Charles Slater/Tommy Slater; 5th: Roger Ku/Lawrence Ku; 6th: Roger Zhong/Sichen Zhong; 7th: Chi-hung Chen/Calona Chen; 8th: Jeffrey Chou/Kevin Chou; 9th: Steve Burrall/Karoline Burrall; 10th: John Irving/Lucy Chang; 11th: Symeon Noon/Patrick Noon
- reported by Mingjiu Jiang

November 23rd: Lakewood, CO
2002 Denver Fall Open
TD: DeeDee Lee Eckles
21 Players

Open Section: 1st: 4-0 Jung H. Lee 8d, 2nd place tie between 3-1 Guoming Huang 7d & 3-1 Zipei Feng 6d

2nd Section: 1st: 3-1 Jim Michali 4k; 2nd: 3-1 Ron White 3k, 3rd: 2-2 Bob Mendenhall 1d

3rd Section: 1st: 5-0 Anthony Kenyon (promoted to 8k), 2nd: 4-1 Will Morrow 11k, 3rd: 3-2 Brock Cheney 8k
"A wonderful Fall day perfect for our Spirit of Thanksgiving Tournament," reports DeeDee Eckles. "Thanks to all those who participated."


GAME COMMENTARY: Playing Elsewhere

"When I was learning go, I was told: If you don't know how to answer, play elsewhere," says Guo Juan in today's game commentary, an exciting game between two young Chinese professionals. In a special bonus, today's game includes comments by Wang Yuan 8P, and Guo Juan makes effective use of Jan van der Steen's Gobase to not only provide fuseki variations but specific pro games in which they were played.

To receive the weekly game commentaries, join the AGA today by clicking here: http://gm12.com/r.html?c=157873&r=157560&t=88498618&l=1&d=48844016&u=http://www.usgo.org/org/application.asp&g=0&f=48844023

GO NEWS

Pro Teaching Games at Japan Expo in L.A.

The Japan Go Association is once again sponsoring a go booth at the Japan Expo, held in the West Hall A of the Los Angeles Convention Center, November 30 (10am - 7pm) and December 1 (10am - 6pm).

"As you come in the glass doors," reports Richard Dolen, "the go activity is to the far right of the Auto exhibit, and consists of four adjacent booths, one of which is numbered 921. There are also many other events at the Expo, including arts and crafts, cultural exhibits, Japan regional vendors, carnival quality fast food and hawkers of miscellaneous stuff."

Featured at the go booth this year is Masaru Konagai 8P, who will offer teaching games at no cost, subject to availability and his stamina. Konagai Sensei was born in 1963 in Tokyo and has a degree in Literature from Meiji University (a college degree is fairly rare among Go professionals, according to Dolen). He was a semi-finalist of the 7th dan division of the Kisei Tournament of 1997 and a finalist of the 7th dan division of the Kisei in 1998.

If you have questions about the event, or would like to volunteer for a 3-hour shift at the booth teaching members of the public (compensated by free parking and a complimentary ticket) please call Richard at 310 828 0478 or email him rdolen@worldnet.att.net.

How to Play Handicap Go

Slate & Shell has just published a companion volume to Yuan Zhou's highly popular "Understanding How to Play Go". This volume, "How to Play Handicap Go", involves the same step-by-step analysis of some of Zhou's games and offers sage advice for the players of both colors. His opponents (some of whom win!), are well known members of the AGA. See it at www.slateandshell.com

25% Off on 16,000 Pro Games: Last Week!

During the month of November, AGA members who renew get the powerful new MasterGo software for just $75, 25% off the $100 retail cost. The just-released MasterGo upgrade now includes an incredible 16,068 searchable pro games! Instantly see how the pros handle your favorite fuseki or joseki patterns and improve your own game!

PLUS, you'll continue to receive the special Games Edition of the E-Journal, receiving a new .sgf game file each and every week along with the E-Journal's latest Go news and reviews. Check out a FREE MASTERGO DEMO at http://gm12.com/r.html?c=157873&r=157560&t=88498618&l=1&d=48844013&u=http://www.mastergo.com/download.asp&g=0&f=48844023

It's the most efficient move: get stronger and get a great deal! Join today at http://gm12.com/r.html?c=157873&r=157560&t=88498618&l=1&d=48844016&u=http://www.usgo.org/org/application.asp&g=0&f=48844023

To receive your discount, join the AGA (see above), then email Chuck Robbins at crobbins@ctipc.com to arrange to receive your copy of MasterGo!


THE GO PLAYER'S GUIDE TO JAPAN: "I love go so much"

By Chris Garlock

After the Pair Go Tournament ended last Monday, I left Tokyo in search of go adventures. Over the course of five days last week, I traveled to go-related sites in Osaka, Kyoto and Miyazaki. I saw Sansa's mulberry go board, knelt before Shusaku's grave in Innoshima and played rengo at the Iwami No Kami shrine in Kaibara. In Miyazaki I watched nondescript chunks of wood become beautifully-finished gobans worth thousands of dollars and ordinary-looking clamshells transformed into polished go stones.

Everywhere I went, I met go players who unhesitatingly welcomed me into their go clubs, their temples and even their homes. Though I was a complete stranger who could only speak a few halting words in their language, they patiently answered my questions and embraced my quest as though it were their own, as indeed, it is, for we are all following the path of go.

In a special series over the next few weeks, I'll report on my go experiences, adventures and observations. Although I covered a lot of ground, my visit was brief and there's much I did not see; I welcome your comments and suggestions, especially from readers who live or travel in Japan.

As in so many other things -- monks with the latest cellphones, for example -- go in Japan is a study in contrasts. While Hikaru no Go has generated new popularity for go among Japanese youngsters, I saw virtually no kids at clubs outside the major go centers in Tokyo and Osaka. These "go kaisho" -- often no larger than a living room with a dozen or so men chain-smoking and drinking endless cups of green tea over well-worn boards -- are ubiquitous throughout the country and, in many ways are arguably the soul of the game, the countless places where go is part of the day-to-day fabric of each community's life. "It's an old man's game," my young interpreter in Innoshima said, evidencing both the old Japanese respect for elders and a newer generation's distance from tradition.

Everywhere I found intense pride but also concern about the game's future, as many I spoke with noted that Korea and China not only produce stronger players now, but are far ahead of Japan in training the next generation of go players. Go's natural resources have been depleted, as well: there's little kaya left and hardly any of the Miyazaki clamshells that yield the highest-grade stones.

Yet at the Kansai Ki-in in Osaka I met an 11-year-old who just became the second-youngest pro ever. Harumi Takechi, my host in Osaka and a regular on the Pair Go circuit, could not attend the International Pair Go Tournament in Tokyo because she was playing in a women's tournament in Miyazaki with hundreds of players from around the country. And Innoshima, birthplace of Shusaku, recently declared go the city's official cultural sport, earning it the unofficial title of "The City of Go".

Perhaps the most striking thing that I found was a deep, almost religious passion for the game of go. At a farewell party in Kyoto on Saturday, my host and new friend Susumu Hyodo shocked me during a game analysis by declaring one of my moves "rubbish" and tossing the offending stone dismissively on the board. Such a direct and unvarnished criticism was highly unusual during my visit: the most anyone would say when I asked for advice was Hmm, maybe you could play here instead. But Hyodo-san, like many of the players I met during my travels, cares deeply about go and an ugly move is as distasteful to him as a bad piece of sashimi. As we traveled from place to play in a sometimes endless succession of buses, trains and automobiles, Hyodo-san would give me go homework and then, while I dozed, he'd painstakingly check it over and then review it with me while the train rattled along to wherever go adventure we were bound that day. I might have thought him a bit unusual except that ! during the farewell party Saturday, the topic of intense discussion and debate among the dozen go players was how to get more kids playing and the best method of teaching beginners.

"The reason I arranged many visits for you during your visit to Japan is very simple," Hyodo-san told me. "I love go so much. So, I love a person who loves go. I believe you love go. That's all. See you again here or there."


WHY WE PLAY: David Dinhofer

I first observed the game of go when I was 14 years old. I was participating in a summer school program for gifted students at Mount Hermon Academy in Massachusetts, studying Math Logic and solving the completeness theorem. Toward the end of the summer I saw two boys playing go on the grass. The game was more than half-finished and all I saw were black and white stones seemingly randomly scattered on the board, but I became fascinated by the total abstraction of the game.

The boys taught me Go-moku (a game of five-in-a-row played on a go board) and when I heard over the high-school loudspeaker the next year that someone was offering to teach go, I was one of just two of us who showed up to learn. I taught my brother, sister, father and mother but unfortunately, after two games, they refused to play any more. About a year later, I was a freshman at MIT and stopped into a coffee shop in Harvard Square, where I saw a beautiful young girl playing go with an elderly gentleman. Being a nerd, I found that I would rather learn go than hit on the girl.

The old man was Wally Chu, half Japanese and half Chinese, and he would routinely give 21-stone handicaps to unsuspecting beginners. Wally turned out to be homeless; he lived in that all-night cafe for the whole next year teaching MIT students how to play go. To get him to play a game, all you had to do was buy him a cup of coffee and a donut. I moved on to find other Asian students to play with at MIT and eventually achieved 5k. One summer while I was in medical school, I wandered into a game room in Manhattan on West 72nd street and ran into Wally. He was reading a Chinese or Japanese Go journal, waiting for another go player. I bought him a cup of coffee and a donut. He was happy to see me but I' not sure he remembered exactly where we had met. We played even and I won. I still have fond thoughts of Wally and I am grateful to him for his help in guiding me in this great game.

Why do YOU play this beautiful, frustrating game? What brought you to the game and what keeps you playing? Tell us in 200 words or less and if we publish the results in the E-Journal we'll give you a $25 gift certificate to a Go vendor.


GO REVIEW: Learn to Play Go, Vol. I (2nd ed.)
A Master's Guide to the Ultimate Game
by Janice Kim 1P and Jeong Soo-hyun 9P
Good Move Press, 176 pages $17.95
Reviewed by Steven E. Polley

This book, part of a four part series is a nearly perfect book for the new player of go. Written in a simple, straight-forward manner, with illustrations for almost every concept discussed, the book allows the student to learn at his on pace, and is ideal for a quick review of any rule or concept. Regardless of the facet of the game being presented, the authors first give the simplest examples, and then build each chapter with increasingly advanced ideas- so that each aspect of go is completely discussed in an easy to understand, step by step approach.

The book is divided into two parts, covering fundamentals and basic techniques. Part I consists of eight chapters dealing with topics such as capturing, connecting, life and death, and ko. Part I also contains, in chapter 8, the score of an actual 19x19 game that the reader can follow, with excellent annotations, move by move. After the reader has learned "the basics," Part II, in six chapters, cleverly builds on that foundation with topics such as: capturing techniques, connecting techniques, capturing races, and ko fighting.

In addition to this excellent introduction to Go, Learn to Play Go, Vol. I also has two extra features that make it an outstanding book for the novice player. The first is that each chapter is followed by a section called "Try it Yourself" which amounts to a section of problems that test the ideas presented in the preceding chapter. The second is ten "extra sections", with from one to three pages, that are dispersed throughout the text, and give the reader more of a "feel" for the game. For example, one section explains go etiquette, another go strength, i.e. the rating system. One gives information about go on the Internet, and still another introduces the reader to some of the more famous players of the game.

Another unique feature of this volume is that each copy comes complete with a reversible 19x19, 13x13 and 9x9 board, so that the reader can start playing immediately. The 'stones" are paper and can be difficult to use, but still a nice addition to the book, which is highly recommended for anyone from 30 to roughly 25 kyu.

GO CLASSIFIED

WANTED: for a forthcoming book, a program or suggestions to convert .sgf files from GoWrite to Quark. Also wanted, a way to recover GoWrite diagrams that have turned to red Xs in a Word document. Peter Shotwell; Shotwell@nyc.rr.com

FOR SALE: Play Go in your holiday! 10% off for all Go players at www.shafston.com jamaica (the owner, Frank Lohmann, is 13k on KGS; players name: shafston)

WANTED: Human Resources Coordinator for the American Go Association.
Help write & edit job descriptions, assist the AGA to seek & screen volunteers, & guide energetic volunteers into satisfying positions. Email chrisk.aga@attbi.com. Or call 206-579-8071 between 7:30A and 11:30P Pacific time.

WANTED: Software program to convert .UGF files to .SGF files. Contact Fred at g.u@juno.com

WANTED: "All About Life and Death, Volume 1," by Cho Chikun; "The Breakthrough to Shodan," by Naoki Miyamoto. John Pinkerton, john.pinkerton@watsonwyatt.com

FOR SALE: Refrigerator Go sets for displaying (or playing) the game on the large laminated board attached to the metallic surface (for example, a refrigerator - see http://www.promptpublishing.com); $45 from Michal Lebl, storyspyder@aol.com

FOR SALE: Go boards made of 2.5" mahogany or pine, about 17X19", with 19X19 grid (cut with small saw, not drawn) and a 9X9 or 13X13 grid on the back. Sanded and waxed, without feet. $260 ea or $170 ea for 10 or more.
Jim Thomas; waldomesa@cybermesa.com

WANTED: Issues of 'Go World' from the past couple of years. Prefer someone who has several issues to offer. sfragman@netvision.net.il

Got Go stuff to sell, swap or want to buy? Do it here and reach more than 5,000 Go players worldwide every week at Go Classified! Send to us at journal@usgo.org


GET LISTED & BOOST TURN-OUT! Got an upcoming event? Reach 4,000 readers every week! List your Go event/news In the E-Journal: email details to us at MAILTO:journal@usgo.org

Ratings are on the web! Check the website; http://gm12.com/r.html?c=157873&r=157560&t=88498618&l=1&d=48844015&u=http://www.usgo.org&g=0&f=48844023 for the full list.

GET YOUR TOURNAMENT RATED! Send your tournament data to
MAILTO:ratings@usgo.org

AGA OFFICER CONTACT LIST:
President; Roy Laird: mailto:president@usgo.org
Eastern VP; ChenDao Lin: mailto:vp-eastern@usgo.org
Central VP; Mike Peng: mailto:vp-central@usgo.org
Western VP; Larry Gross: mailto:vp-western@usgo.org
Treasurer; Ulo Tamm: mailto:treasurer@usgo.org
Membership Secretary; John Goon: mailto:membership@usgo.org Recording Secretary: Susan Weir: mailto: susan@weirdolls.com
Chapters Coordinator; Bill Cobb: mailto:chapterservices@usgo.org
Tournament Coordinator; Mike Bull: mailto:tournaments@usgo.org
Youth Coordinator; None Redmond: mailto:education@usgo.org
Congress Liaison Officer; Chris Kirschner: mailto:cngrsliaison@usgo.org
AGA Webmaster; Roy Laird: mailto:webmaster@usgo.org
American Go Foundation; Terry Benson: mailto: terrybenson@nyc.rr.com AGA Librarian; Craig Hutchinson: mailto:archives@usgo.org


Published by the American Go Association
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Story suggestions, event announcements, Letters to the Editor and other
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Editor: Chris Garlock
email: journal@usgo.org
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